Difference between revisions of "Ra'shari Apprentice of Dawn"

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'''Activation: ''' As a '''Support or Downtime''' action, Theology TN 2 to predict a weakness that will occur within the next day.
 
'''Activation: ''' As a '''Support or Downtime''' action, Theology TN 2 to predict a weakness that will occur within the next day.
  
'''Effects: ''' If you succeed, once in the next day, you may choose a target character or item, and declare that it has a specific disadvantage (subject to GM approval) and that you have briefed your allies on it.  You and a number of allies up to your Theology rank may exploit that disadvantage for free, and reroll one additional die per two bonus successes when doing so.
+
'''Effects: ''' If you succeed, once in the next day, you may choose a target character or item, and learn one disadvantage, and you have briefed your allies on it.  You and a number of allies up to your Theology rank may exploit that disadvantage for free, and reroll one additional die per two bonus successes when doing so.  No character may exploit the disadvantage more than once in this way.
  
 
===New Opportunities===
 
===New Opportunities===
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===Magnitude===
 
===Magnitude===
 +
'''Magnitude 1+:''' Each character may exploit the disadvantage a number of additional times equal to the magnitude.
 +
 
'''Magnitude 3+:''' Anybody may exploit the disadvantage for free, forever.
 
'''Magnitude 3+:''' Anybody may exploit the disadvantage for free, forever.
  
==New Technique: Prediction of Strength (Ra'shari Night Magic, Void, Rank 2)==
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==New Technique: Prediction of Strength (Ra'shari Dawn Magic, Void, Rank 2)==
 
'''Activation: ''' As a '''Support''' action, Theology TN 2 targeting one character at range 0-3 and an advantage you know they have to find a course for an them to apply their strengths.
 
'''Activation: ''' As a '''Support''' action, Theology TN 2 targeting one character at range 0-3 and an advantage you know they have to find a course for an them to apply their strengths.
  
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'''Magnitude 4:''' After the effect ends upon use of the advantage on a roll, the effect of that advantage permanently increases by 1, base, as detailed above.  Each time this magnitude takes effect, increase its required magnitude by 1.
 
'''Magnitude 4:''' After the effect ends upon use of the advantage on a roll, the effect of that advantage permanently increases by 1, base, as detailed above.  Each time this magnitude takes effect, increase its required magnitude by 1.
  
==New Technique: The Touch of Life (Ra'shari Night Magic, Void, Rank 3)==
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==New Technique: Dark Fate (Ra'shari Dawn Magic, Void, Rank 3)==
'''Activation: ''' As a '''Support or Downtime''' action, Theology TN 3, targeting one advantage, disadvantage, ring, or natural ability of one target on whom you currently have active The Sound of Life.
+
'''Activation: ''' As a '''Scheme''' action, Theology TN 3, targeting one character at range 0-3, you impose a new and dark fate on the target.
  
'''Effects: ''' If you succeed, you copy that trait until the end of the scene, and have all effects as though it were your advantage, disadvantage, or natural ability.
+
'''Effects: ''' If you succeed, the target gains a new disadvantage (Subject to GM approval). This must be a PC advantage for a PC, but may be any appropriate short phrase for an NPC. The target has that disadvantage for the remainder of the scene.  Everyone knows about the disadvantage, though they do not necessarily know how they know, and won't find it unusual afterward.
  
 
===New Opportunities===
 
===New Opportunities===
'''[[File:FFGOpportunity.png]][[File:FFGOpportunity.png]]+: ''' : For each [[File:FFGOpportunity.png]][[File:FFGOpportunity.png]] spent, you may target another advantage, disadvantage, ring, or natural ability.
+
'''[[File:FFGOpportunity.png]][[File:FFGOpportunity.png]]+: ''' : For each [[File:FFGOpportunity.png]][[File:FFGOpportunity.png]] spent, the next exploit of that disadvantage does not cost a void point.
  
 
===Magnitude===
 
===Magnitude===
'''Magnitude 2:''' The change lasts until the next sunset.
+
'''Magnitude 1:''' The disadvantage lasts for one day.
  
'''Magnitude 4:''' The change is permanent. The magnitude required for this result is permanently increased by 1.
+
'''Magnitude 2:''' The disadvantage lasts for one week.
  
==New Technique: Isolate Corruption (Ra'shari Night Magic, Void, Rank 4)==
+
'''Magnitude 3:''' The disadvantage lasts for one year.
'''Activation: ''' As a '''Support or Downtime''' action, Theology TN 4 targeting one character suffering from a target poison, disease, or spiritual ailment that takes time to heal. If the target is under the effects of Blessing of Health, reduce the TN by 1.
 
  
'''Effects: ''' Until the next sunset, the TN to treat the targeted affliction is lowered by 1 plus the number of bonus successes.
+
'''Magnitude 4:''' The disadvantage is permanent.
 +
 
 +
==New Technique: Great Destiny (Ra'shari Dawn Magic, Void, Rank 4)==
 +
'''Activation: ''' As a '''Support or Downtime''' action, Theology TN 4 targeting one character at range 0-1.  You redirect their fate in the great weave, granting them new power.
 +
 
 +
'''Effects: ''' If you succeed, the target gains a new Advantage of your choice.  This must be a PC advantage for a PC, but may be any appropriate short phrase for an NPC.  This advantage lasts until the end of the scene.
  
 
===New Opportunities===
 
===New Opportunities===
'''[[File:FFGOpportunity.png]][[File:FFGOpportunity.png]]+: ''' : For each [[File:FFGOpportunity.png]][[File:FFGOpportunity.png]] spent, you may target another character and ailment on that character.
+
'''[[File:FFGOpportunity.png]][[File:FFGOpportunity.png]]+: ''' : For each [[File:FFGOpportunity.png]][[File:FFGOpportunity.png]] spent, the target may re-roll one additional die, or remove one additional strife, as appropriate for the advantage.  This benefit ends at the end of the scene, regardless of Magnitude effects.
  
 
===Magnitude===
 
===Magnitude===
'''Magnitude 2:''' If successfully treated, a poison or disease can be isolated into an appropriate container.  
+
'''Magnitude 1:''' The advantage lasts for 1 day.
  
'''Magnitude 3:''' If successfully treated, a spiritual ailment can be isolated into an appropriate container, which may need to be a special container indeed.
+
'''Magnitude X:''' The advantage is permanent and is no longer an ongoing effect.  X is 2 + the number of advantages the Target already possesses.
  
==New Technique: The Shape of Life (Ra'shari Night Magic, Void, Rank 5)==
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==New Technique: The Great Curse (Ra'shari Dawn Magic, Void, Rank 5)==
'''Activation: ''' As a '''Support''' action, Theology TN 2, targeting a single target on whom you currently have active The Sound of Life, with Silhouette no larger than your own.
+
'''Activation: ''' HAHAHAHAHAHAHAHAHA
  
'''Effects: ''' Until the end of the scene, you borrow the target's form, becoming an exact duplicate of them, physically, including all natural physical abilities and traits, but not supernatural traits or training.
+
'''Effects: ''' HAHAHAHAHAHAHAHAHAHAHAHA
  
 
===New Opportunities===
 
===New Opportunities===
'''[[File:FFGOpportunity.png]]+: ''' : For each [[File:FFGOpportunity.png]] spent, you may target a creature with silhouette one larger.
+
'''[[File:FFGOpportunity.png]]+: ''' : HAHAHAHAHAHAHAHAHAHAHAHAHAHA
  
 
===Magnitude===
 
===Magnitude===
'''Magnitude 1:''' The form lasts until the next sunset.
+
'''Magnitude X:''' HAHAHAHAHAHAHAHAHAHAHAHAHA
 
 
'''Magnitude 3:''' You may borrow a single supernatural trait or ability, technique, or raise one of your own rings to equal the target's, if higher, subject to GM approval.
 
 
 
  
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]
 
[[Category:FFG L5R]]
 
[[Category:FFG L5R]]

Latest revision as of 20:22, 11 August 2024

FFG L5R Stats

Title: Ra'shari Apprentice of Dawn

Assigned By: A Ra'shari master of the Mystic Caravan.

Status Award: +0

XP to Completion: 16

Blessings of the Day (Title Ability): You may now learn Ra'shari Dawn magic of ranks 1-2 as if they were on any curriculum you have active. When you cast Ra'shari Dawn magic, you may take 1 fatigue to change a die that shows a blank face to any other face, or to change a die that shows any non-blank face to a blank.


Advance Type
Scholar Skills Skill Group
Sentiment Skill
Commerce Skill
Courtesy Skill
Rank 1-2 Ra'shari Dawn Magic Tech Group
Commune with the Spirits Technique
Divination Technique

Ra'shari Magic

Each branch of Ra'shari magic is attuned to a particular time of day. When cast during the appropriate time (dawn to noon, noon to nightfall, nightfall to dawn) all Magnitude requirements are lowered by 1, to a minimum of 0. During the following time period, magnitude requirements are as printed. During the previous time of day, magnitude requirements are increased by 1.

New Technique: Prediction of Weakness (Ra'shari Dawn Magic, Void, Rank 1)

Activation: As a Support or Downtime action, Theology TN 2 to predict a weakness that will occur within the next day.

Effects: If you succeed, once in the next day, you may choose a target character or item, and learn one disadvantage, and you have briefed your allies on it. You and a number of allies up to your Theology rank may exploit that disadvantage for free, and reroll one additional die per two bonus successes when doing so. No character may exploit the disadvantage more than once in this way.

New Opportunities

FFGOpportunity.pngFFGOpportunity.png+:  : For each FFGOpportunity.pngFFGOpportunity.png spent, you may declare one additional disadvantage within the duration.

Magnitude

Magnitude 1+: Each character may exploit the disadvantage a number of additional times equal to the magnitude.

Magnitude 3+: Anybody may exploit the disadvantage for free, forever.

New Technique: Prediction of Strength (Ra'shari Dawn Magic, Void, Rank 2)

Activation: As a Support action, Theology TN 2 targeting one character at range 0-3 and an advantage you know they have to find a course for an them to apply their strengths.

Effects: If you succeed, choose Attack, Maneuver, Support, or Scheme. The next roll the target makes for an action of that type, the advantage applies regardless of other considerations. If it is a Distinction, it rerolls one additional die per bonus success. If it is a Passion, it removes one additional strife per bonus success. This benefit lasts for 1 round.

New Opportunities

FFGOpportunity.pngFFGOpportunity.png+:  : For each FFGOpportunity.pngFFGOpportunity.png spent, you may target another character and advantage they posseess.

Magnitude

Magnitude 4: After the effect ends upon use of the advantage on a roll, the effect of that advantage permanently increases by 1, base, as detailed above. Each time this magnitude takes effect, increase its required magnitude by 1.

New Technique: Dark Fate (Ra'shari Dawn Magic, Void, Rank 3)

Activation: As a Scheme action, Theology TN 3, targeting one character at range 0-3, you impose a new and dark fate on the target.

Effects: If you succeed, the target gains a new disadvantage (Subject to GM approval). This must be a PC advantage for a PC, but may be any appropriate short phrase for an NPC. The target has that disadvantage for the remainder of the scene. Everyone knows about the disadvantage, though they do not necessarily know how they know, and won't find it unusual afterward.

New Opportunities

FFGOpportunity.pngFFGOpportunity.png+:  : For each FFGOpportunity.pngFFGOpportunity.png spent, the next exploit of that disadvantage does not cost a void point.

Magnitude

Magnitude 1: The disadvantage lasts for one day.

Magnitude 2: The disadvantage lasts for one week.

Magnitude 3: The disadvantage lasts for one year.

Magnitude 4: The disadvantage is permanent.

New Technique: Great Destiny (Ra'shari Dawn Magic, Void, Rank 4)

Activation: As a Support or Downtime action, Theology TN 4 targeting one character at range 0-1. You redirect their fate in the great weave, granting them new power.

Effects: If you succeed, the target gains a new Advantage of your choice. This must be a PC advantage for a PC, but may be any appropriate short phrase for an NPC. This advantage lasts until the end of the scene.

New Opportunities

FFGOpportunity.pngFFGOpportunity.png+:  : For each FFGOpportunity.pngFFGOpportunity.png spent, the target may re-roll one additional die, or remove one additional strife, as appropriate for the advantage. This benefit ends at the end of the scene, regardless of Magnitude effects.

Magnitude

Magnitude 1: The advantage lasts for 1 day.

Magnitude X: The advantage is permanent and is no longer an ongoing effect. X is 2 + the number of advantages the Target already possesses.

New Technique: The Great Curse (Ra'shari Dawn Magic, Void, Rank 5)

Activation: HAHAHAHAHAHAHAHAHA

Effects: HAHAHAHAHAHAHAHAHAHAHAHA

New Opportunities

FFGOpportunity.png+:  : HAHAHAHAHAHAHAHAHAHAHAHAHAHA

Magnitude

Magnitude X: HAHAHAHAHAHAHAHAHAHAHAHAHA