Difference between revisions of "Weapons"
From The Iwane Empire
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== Weapon Properties == | == Weapon Properties == | ||
Weapons are things used to channel awesome powers to hurt people. It doesn't matter much whether you're swinging a sword or waving a wand, if you know what you're doing you're going to wreck somebody's day. Once you have proficiency with a weapon, you can use it with any power you know. | Weapons are things used to channel awesome powers to hurt people. It doesn't matter much whether you're swinging a sword or waving a wand, if you know what you're doing you're going to wreck somebody's day. Once you have proficiency with a weapon, you can use it with any power you know. | ||
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| + | |||
| + | == Weapons == | ||
| + | == Easy Weapons == | ||
| + | * Club: | ||
| + | * Dagger: | ||
| + | * Javelin: | ||
| + | * Mace: | ||
| + | * Sickle: | ||
| + | * Spear: | ||
| + | * Greatclub: | ||
| + | * Quarterstaff: | ||
| + | * Crossbow: | ||
| + | * Sling: | ||
| + | * Brawling: | ||
| + | * Rod: | ||
| + | * Holy Symbol: | ||
| + | |||
| + | == Good Weapons == | ||
| + | * Battleaxe: | ||
| + | * Flail: | ||
| + | * Handaxe: | ||
| + | * Longsword: | ||
| + | * Scimitar: | ||
| + | * Short Sword: | ||
| + | * Throwing Hammer: | ||
| + | * Warhammer: | ||
| + | * War Pick: | ||
| + | * Falchion: | ||
| + | * Glaive: | ||
| + | * Greataxe: | ||
| + | * Greatsword: | ||
| + | * Halberd: | ||
| + | * Heavy Flail: | ||
| + | * Longspear: | ||
| + | * Maul: | ||
| + | * Shortbow: | ||
| + | * Hand Crossbow: | ||
| + | * Fisticuffs: | ||
| + | * Trident: | ||
| + | * Quarterstaff: | ||
| + | * Wand | ||
| + | * Tome | ||
| + | * Bell: | ||
| + | |||
| + | == Hardcore Weapons == | ||
| + | * Bastard Sword: | ||
| + | * Katar: | ||
| + | * Rapier: | ||
| + | * Spiked Chain: | ||
| + | * Longbow: | ||
| + | * Shuriken: | ||
| + | * Martial Arts: | ||
| + | * Kusari-gama: | ||
| + | * Whip: | ||
| + | * Quarterstaff: | ||
| + | * Orb | ||
| + | * Scythe: | ||
| + | * Candle: | ||
| + | * Ring: | ||
| + | * Censer: | ||
== Simple Properties == | == Simple Properties == | ||
Revision as of 13:48, 26 February 2012
Contents
Weapon Properties
Weapons are things used to channel awesome powers to hurt people. It doesn't matter much whether you're swinging a sword or waving a wand, if you know what you're doing you're going to wreck somebody's day. Once you have proficiency with a weapon, you can use it with any power you know.
Weapons
Easy Weapons
- Club:
- Dagger:
- Javelin:
- Mace:
- Sickle:
- Spear:
- Greatclub:
- Quarterstaff:
- Crossbow:
- Sling:
- Brawling:
- Rod:
- Holy Symbol:
Good Weapons
- Battleaxe:
- Flail:
- Handaxe:
- Longsword:
- Scimitar:
- Short Sword:
- Throwing Hammer:
- Warhammer:
- War Pick:
- Falchion:
- Glaive:
- Greataxe:
- Greatsword:
- Halberd:
- Heavy Flail:
- Longspear:
- Maul:
- Shortbow:
- Hand Crossbow:
- Fisticuffs:
- Trident:
- Quarterstaff:
- Wand
- Tome
- Bell:
Hardcore Weapons
- Bastard Sword:
- Katar:
- Rapier:
- Spiked Chain:
- Longbow:
- Shuriken:
- Martial Arts:
- Kusari-gama:
- Whip:
- Quarterstaff:
- Orb
- Scythe:
- Candle:
- Ring:
- Censer:
Simple Properties
- Short Range: Powers used with this weapon may be used at a range of 5.
Badass Properties
- Medium Range: Powers used with this weapon may be used at a range of 10.
Supremely Badass Properties
- Long Range: Powers used with this weapon may be used at a range of 20.