Difference between revisions of "Ancestral Tie: Asako Hanasaku"
From The Iwane Empire
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− | You have an astounding breadth of knowledge about herbs, medicines, and poisons, and can always ID any of them that you've ever encountered before or read about, which is almost everything used in the bounds of Rokugan, including the Burning Sands. When you encounter any medicine, herb, or poison that you've never seen or read about before, you are possessed of a strong compulsion to try it on yourself, just to see what it's like and document it properly. | + | ; Ancestral Tie Asako Hanasaku (Fire) |
− | + | : ''Types:'' Spiritual | |
− | When you make a check to identify, treat, or concoct an herb, medicine, or poison, you may reroll up to 2 dice | + | : ''Effects:'' The following apply to a character with the Ancestral Tie: Asako Hanasaku distinction: |
+ | :* You have an astounding breadth of knowledge about herbs, medicines, and poisons, and can always ID any of them that you've ever encountered before or read about, which is almost everything used in the bounds of Rokugan, including the Burning Sands. When you encounter any medicine, herb, or poison that you've never seen or read about before, you are possessed of a strong compulsion to try it on yourself, just to see what it's like and document it properly. | ||
+ | :* When you make a check to identify, treat, or concoct an herb, medicine, or poison, you may reroll up to 2 dice |
Latest revision as of 23:49, 28 September 2021
- Ancestral Tie Asako Hanasaku (Fire)
- Types: Spiritual
- Effects: The following apply to a character with the Ancestral Tie: Asako Hanasaku distinction:
- You have an astounding breadth of knowledge about herbs, medicines, and poisons, and can always ID any of them that you've ever encountered before or read about, which is almost everything used in the bounds of Rokugan, including the Burning Sands. When you encounter any medicine, herb, or poison that you've never seen or read about before, you are possessed of a strong compulsion to try it on yourself, just to see what it's like and document it properly.
- When you make a check to identify, treat, or concoct an herb, medicine, or poison, you may reroll up to 2 dice