Difference between revisions of "Weapons"

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(Created page with "== Weapon Properties == Weapons are things used to channel awesome powers to hurt people. It doesn't matter much whether you're swinging a sword or waving a wand, if you know...")
 
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== Weapon Properties ==
 
== Weapon Properties ==
 
Weapons are things used to channel awesome powers to hurt people.  It doesn't matter much whether you're swinging a sword or waving a wand, if you know what you're doing you're going to wreck somebody's day.  Once you have proficiency with a weapon, you can use it with any power you know.
 
Weapons are things used to channel awesome powers to hurt people.  It doesn't matter much whether you're swinging a sword or waving a wand, if you know what you're doing you're going to wreck somebody's day.  Once you have proficiency with a weapon, you can use it with any power you know.
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== Weapons ==
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== Easy Weapons ==
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* Club:
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* Dagger:
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* Javelin:
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* Mace:
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* Sickle:
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* Spear:
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* Greatclub:
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* Quarterstaff:
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* Crossbow:
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* Sling:
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* Brawling:
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* Rod:
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* Holy Symbol:
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== Good Weapons ==
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* Battleaxe:
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* Flail:
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* Handaxe:
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* Longsword:
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* Scimitar:
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* Short Sword:
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* Throwing Hammer:
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* Warhammer:
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* War Pick:
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* Falchion:
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* Glaive:
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* Greataxe:
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* Greatsword:
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* Halberd:
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* Heavy Flail:
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* Longspear:
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* Maul:
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* Shortbow:
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* Hand Crossbow:
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* Fisticuffs:
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* Trident:
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* Quarterstaff:
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* Wand
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* Tome
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* Bell:
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== Hardcore Weapons ==
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* Bastard Sword:
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* Katar:
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* Rapier:
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* Spiked Chain:
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* Longbow:
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* Shuriken:
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* Martial Arts:
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* Kusari-gama:
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* Whip:
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* Quarterstaff:
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* Orb
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* Scythe:
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* Candle:
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* Ring:
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* Censer:
  
 
== Simple Properties ==
 
== Simple Properties ==

Revision as of 13:48, 26 February 2012

Weapon Properties

Weapons are things used to channel awesome powers to hurt people. It doesn't matter much whether you're swinging a sword or waving a wand, if you know what you're doing you're going to wreck somebody's day. Once you have proficiency with a weapon, you can use it with any power you know.


Weapons

Easy Weapons

  • Club:
  • Dagger:
  • Javelin:
  • Mace:
  • Sickle:
  • Spear:
  • Greatclub:
  • Quarterstaff:
  • Crossbow:
  • Sling:
  • Brawling:
  • Rod:
  • Holy Symbol:

Good Weapons

  • Battleaxe:
  • Flail:
  • Handaxe:
  • Longsword:
  • Scimitar:
  • Short Sword:
  • Throwing Hammer:
  • Warhammer:
  • War Pick:
  • Falchion:
  • Glaive:
  • Greataxe:
  • Greatsword:
  • Halberd:
  • Heavy Flail:
  • Longspear:
  • Maul:
  • Shortbow:
  • Hand Crossbow:
  • Fisticuffs:
  • Trident:
  • Quarterstaff:
  • Wand
  • Tome
  • Bell:

Hardcore Weapons

  • Bastard Sword:
  • Katar:
  • Rapier:
  • Spiked Chain:
  • Longbow:
  • Shuriken:
  • Martial Arts:
  • Kusari-gama:
  • Whip:
  • Quarterstaff:
  • Orb
  • Scythe:
  • Candle:
  • Ring:
  • Censer:

Simple Properties

  • Short Range: Powers used with this weapon may be used at a range of 5.

Badass Properties

  • Medium Range: Powers used with this weapon may be used at a range of 10.

Supremely Badass Properties

  • Long Range: Powers used with this weapon may be used at a range of 20.