Difference between revisions of "Weapons"
From The Iwane Empire
(Created page with "== Weapon Properties == Weapons are things used to channel awesome powers to hurt people. It doesn't matter much whether you're swinging a sword or waving a wand, if you know...") |
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== Weapon Properties == | == Weapon Properties == | ||
Weapons are things used to channel awesome powers to hurt people. It doesn't matter much whether you're swinging a sword or waving a wand, if you know what you're doing you're going to wreck somebody's day. Once you have proficiency with a weapon, you can use it with any power you know. | Weapons are things used to channel awesome powers to hurt people. It doesn't matter much whether you're swinging a sword or waving a wand, if you know what you're doing you're going to wreck somebody's day. Once you have proficiency with a weapon, you can use it with any power you know. | ||
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+ | |||
+ | == Weapons == | ||
+ | == Easy Weapons == | ||
+ | * Club: | ||
+ | * Dagger: | ||
+ | * Javelin: | ||
+ | * Mace: | ||
+ | * Sickle: | ||
+ | * Spear: | ||
+ | * Greatclub: | ||
+ | * Quarterstaff: | ||
+ | * Crossbow: | ||
+ | * Sling: | ||
+ | * Brawling: | ||
+ | * Rod: | ||
+ | * Holy Symbol: | ||
+ | |||
+ | == Good Weapons == | ||
+ | * Battleaxe: | ||
+ | * Flail: | ||
+ | * Handaxe: | ||
+ | * Longsword: | ||
+ | * Scimitar: | ||
+ | * Short Sword: | ||
+ | * Throwing Hammer: | ||
+ | * Warhammer: | ||
+ | * War Pick: | ||
+ | * Falchion: | ||
+ | * Glaive: | ||
+ | * Greataxe: | ||
+ | * Greatsword: | ||
+ | * Halberd: | ||
+ | * Heavy Flail: | ||
+ | * Longspear: | ||
+ | * Maul: | ||
+ | * Shortbow: | ||
+ | * Hand Crossbow: | ||
+ | * Fisticuffs: | ||
+ | * Trident: | ||
+ | * Quarterstaff: | ||
+ | * Wand | ||
+ | * Tome | ||
+ | * Bell: | ||
+ | |||
+ | == Hardcore Weapons == | ||
+ | * Bastard Sword: | ||
+ | * Katar: | ||
+ | * Rapier: | ||
+ | * Spiked Chain: | ||
+ | * Longbow: | ||
+ | * Shuriken: | ||
+ | * Martial Arts: | ||
+ | * Kusari-gama: | ||
+ | * Whip: | ||
+ | * Quarterstaff: | ||
+ | * Orb | ||
+ | * Scythe: | ||
+ | * Candle: | ||
+ | * Ring: | ||
+ | * Censer: | ||
== Simple Properties == | == Simple Properties == |
Revision as of 13:48, 26 February 2012
Contents
Weapon Properties
Weapons are things used to channel awesome powers to hurt people. It doesn't matter much whether you're swinging a sword or waving a wand, if you know what you're doing you're going to wreck somebody's day. Once you have proficiency with a weapon, you can use it with any power you know.
Weapons
Easy Weapons
- Club:
- Dagger:
- Javelin:
- Mace:
- Sickle:
- Spear:
- Greatclub:
- Quarterstaff:
- Crossbow:
- Sling:
- Brawling:
- Rod:
- Holy Symbol:
Good Weapons
- Battleaxe:
- Flail:
- Handaxe:
- Longsword:
- Scimitar:
- Short Sword:
- Throwing Hammer:
- Warhammer:
- War Pick:
- Falchion:
- Glaive:
- Greataxe:
- Greatsword:
- Halberd:
- Heavy Flail:
- Longspear:
- Maul:
- Shortbow:
- Hand Crossbow:
- Fisticuffs:
- Trident:
- Quarterstaff:
- Wand
- Tome
- Bell:
Hardcore Weapons
- Bastard Sword:
- Katar:
- Rapier:
- Spiked Chain:
- Longbow:
- Shuriken:
- Martial Arts:
- Kusari-gama:
- Whip:
- Quarterstaff:
- Orb
- Scythe:
- Candle:
- Ring:
- Censer:
Simple Properties
- Short Range: Powers used with this weapon may be used at a range of 5.
Badass Properties
- Medium Range: Powers used with this weapon may be used at a range of 10.
Supremely Badass Properties
- Long Range: Powers used with this weapon may be used at a range of 20.