Main Page
Contents
- 1 Campaign Documentation
- 2 Campaign Events
- 2.1 The Naming Of The Shrewd
- 2.2 Interlude: Safe Roads With Strange Travelers
- 2.3 Cleaning Up a Frog's House
- 2.4 Crouching Lion, Hidden Peasant
- 2.5 Interlude: Sleep Like The Dead
- 2.6 Interlude: Rich Frogs Akimbo
- 2.7 Bring It In, Jinn
- 2.8 Interlude: Dream Boat
- 2.9 Four Guys, a Girl, and the Shiba Palace
Campaign Documentation
The War of Two Shadows
A summary of the prequel campaign, run over six and a half years.
The Next Hundred Years
The epilogue of the War of Two Shadows, including the player-selected changes to the world and universe.
Mechanics and House Rules
Special mechanics and House Rules that apply in the Iwane Empire
Campaign Events
The Naming Of The Shrewd
Some trouble on the Lion/Crane border does not go like expected.
Interlude: Safe Roads With Strange Travelers
Heading to the City of the Rich Frog is surprisingly eventful.
Cleaning Up a Frog's House
Along with escorting an Imperial heir to the City of the Rich Frog, there's some fishy tax stuff goin' on, and it only gets weirder from there.
Crouching Lion, Hidden Peasant
While on the way to do one thing, everyone decides to do something else because there's an invincible peasant with a 1000 Koku bounty on him.
Interlude: Sleep Like The Dead
After returning from peasant hiding, the Imperial Twins are dead and their traveling companion in a coma. And somehow the PCs do something about it!
Interlude: Rich Frogs Akimbo
Heading towards their next mission, there's a stop in the City of the Rich Frog that does not go how anyone expected.
Bring It In, Jinn
The Owl asked for an imperial emissary to help in doing something a little crazy: bringing free Jinn from the Burning Sands into the Empire! What they got was our protagonists.
Interlude: Dream Boat
On the way to Shiro Shiba for Winter Court, the PCs share a dangerous dream of an odd future.
Four Guys, a Girl, and the Shiba Palace
Winter court in Shiro Shiba