Dark Ruler Ha Des: Dark Fiend. 13 points, 6 stars. 2450 Atk, 1600 Def. Byser Shock: Dark Fiend. 5 points, 5 stars. 800 Atk, 600 Def. Kuriboh: Dark Fiend. 4 points, 1 star. 300 Atk, 200 Def. Snatch Steal: Equip Spell. Equip opponent's creature, gain control of creature. Opponent gains 1000 life points during user's standby phases. Snatch Steal: Equip Spell. Equip opponent's creature, gain control of creature. Opponent gains 1000 life points during user's standby phases. Premature Burial: Equip Spell. User can spend 800 Life Points to special summon a monster from the graveyard. The spell becomes an equip spell, and attaches to the monster; if destroyed, the monster goes with it. Black Pendant: Equip Spell. +500 Atk. When this card is sent to the Graveyard, opponent receives 500 points of direct damage. Mystic Plasma Zone: Field Spell. +500 Atk and -400 Def for all Dark monsters. Mystical Space Typhoon: Quick Spell. Destroy any one spell or trap card on the field. Sword of Dark Destruction: Equip Spell. +400 Atk and -200 Def, Dark monster only. Sword of Dark Destruction: Equip Spell. +400 Atk and -200 Def, Dark monster only. Curse of the Masked Beast: Ritual. Ritual Summon 'The Masked Beast'. Tribute must equal 8 stars or more. Yata-Garasu: Wind Fiend. 5 points, 2 stars. 200 Atk, 100 Def. Spear Cretin: Dark Fiend. 6 points, 2 stars. 500 Atk, 500 Def. Sangan: Dark Fiend. 12 points, 3 stars, 1000 Atk, 600 Def. Mystical Space Typhoon: Quick Spell. Destroy any one spell or trap card on the field. Dark Necrofear: Dark Fiend. 9 points, 8 stars. 2200 Atk, 2800 Def. Kuriboh: Dark Fiend. 4 points, 1 star. 300 Atk, 200 Def. Monster Eye: Dark Fiend. 3 points, 1 star. 250 Atk, 350 Def. Reverse Trap: Trap. All increases and decreases to Atk and Def are reversed for the activation turn. Dark Ruler Ha Des: Dark Fiend. 13 points, 6 stars. 2450 Atk, 1600 Def. La Jinn the Mystical Genie of the Lamp: Dark Fiend. 18 points, 4 stars, 1900 Atk, 1000 Def. Magic Jammer: Counter Trap. Discard a card from hand to negate and destroy a spell. Graceful Charity: Spell. User draws three cards, discards two of choice. Dragon Seeker: Dark Fiend. 11 points, 6 stars. 2000 Atk, 2100 Def. Kuriboh: Dark Fiend. 4 points, 1 star. 300 Atk, 200 Def. Spear Cretin: Dark Fiend. 6 points, 2 stars. 500 Atk, 500 Def. Life: 2100 Hand: Slate Warrior: Wind Fiend. 20 points, 4 stars, 1900 Atk, 400 Def. In Play: Opticlops: Dark Fiend. 18 points, 4 stars, 1800 Atk, 1700 Def. Graveyard: Skull Knight #2: Dark Fiend. 10 points, 3 stars, 1000 Atk, 1200 Def. Skull Knight #2: Dark Fiend. 10 point, 3 stars, 1000 Atk, 1200 Def. Skull Knight #2: Dark Fiend. 10 points, 3 stars, 1000 Atk, 1200 Def. Polymerization: Spell. 18 points. Fuses any two creatures under user's control, fusion material monsters are sent to the Graveyard. Summoned Skull: Dark Fiend. 13 points, 6 stars. 2500 Atk, 1200 Def. The Masked Beast: Dark Fiend. 5 points, 8 stars. 3200 Atk, 1800 Def. Magic Jammer: Counter Trap. Discard a card from hand to negate and destroy a spell. Ultimate Offering: Trap (Persistent). User can sacrifice 500 Life Points per monster for an additional Normal Summon, Tribute Summon, or Set. Reverse Trap: Trap. All increases and decreases to Atk and Def are reversed for the activation turn. Throw Wide the Gates of Hell: Spell. Special Summon Fiend-type monsters from the Graveyard regardless of restriction in face-up attack mode until user's number of monsters equals opponent's. Curse of the Masked Beast: Ritual. Ritual Summon 'The Masked Beast'. Tribute must equal 8 stars or more. Spear Cretin: Dark Fiend. 6 points, 2 stars. 500 Atk, 500 Def. Soul Exchange: Spell. User can tribute opponent's monster.